The Universal Pokemon Randomizer is a program which will give you a new experience playing Pokemon games. In the same vein as previously released randomizers, it provides a customized gameplay experience by allowing you to randomize many things:

  • The Starter Pokemon choices.
  • The Wild Pokemon you encounter in grass, caves and other places.
  • The Pokemon that Trainers use against you.
  • The base stats which define the potential of each Pokemon.
  • The elemental types of each Pokemon.
  • The abilities of each Pokemon, in games where they exist.
  • The moves that Pokemon learn by gaining levels.
  • The contents of each TM which can be taught to Pokemon to give them additional moves (HM moves are not changed to make sure you can still beat the game)
  • The ability of each Pokemon to learn each TM or HM move.
  • The "static" Pokemon which you either are given, fight on the overworld, or are sold.
  • The names of trainers & the classes they belong in.
  • The moves taught by move tutors, for games within which they are significant enough.

Naturally, you are able to choose exactly what is randomized in your particular ROM. If randomizing things like Pokemon types is just too confusing or unenjoyable, the randomization can be easily tailored to your particular needs.

Why use this randomizer?

It's universal. Every main series Pokemon game released in the US is supported, from Red to Black2 and everything in between.

You can easily create the same random game repeatedly. An important part of Pokemon is competition, and racing your friends to complete a particular random Pokemon game can be a great experience. By sending a couple of pieces of text or a small file you can easily make sure everyone has the exact same game to play with, without having to send around the entire ROM every time.

It's thorough. A decent amount of attention to detail has been invested in this randomizer and so pesky parts of the original games are unlikely to show through. For example, a trainer's random Pokemon will not suddenly use moves they were predefined to use in the original game - they will fully obey the (randomized or not) movesets they have been provided with.

There are small things it does to give you a better experience. When you randomize your ROM, you can choose to apply a few minor tweaks which make the experience more enjoyable in the environment you're likely to be playing the randomized game in. These include changing evolutions which require trading to no longer require trading (so you can obtain powerful Pokemon) and giving you the National Dex at the start of the game to allow you to look up Pokemon that were not intended to be available at the start of the original game.


The Program

The interface when you open the programThe interface after loading a ROM and setting some settingsThe dialog allowing you to use preset randomization settingsThe dialog allowing you to save your new randomization as a preset

Generation 1 (R/B/Y)

Fossilized Snakes... what?Odd starters

Generation 2 (G/S/C)

This ain't no Totodile...Becky huh?This would be such an annoying first trainer.Useless TMs for everyone!

Generation 3 (R/S/E/FR/LG)

This looks appealing.... whuh?... whuh again?

Generation 4 (D/P/Pt/HG/SS)

An odd moveset, never mind the Pokemon itself.Are you sure this is safe to give out as a starter?Nightmare First EncounterOdd-looking dragon, that.Sometimes things just don't roll your way.Pfft, some Sailor he is.

Generation 5 (B/W/B2/W2)

Lowell???Yes, Lowell.And here's Tom.Electivire is Electric? :OFairly decent starter, this.OHKO move at level 5 - totally balanced.Continuing the theme of horrible first encounters.


Design downloaded from Free Templates - your source for free web templates